
Chaos Engine
Official Website: 不鸣科技 | BOOMINGTECH
Game Engine UI/UX design
The Booming Chaos engine is a fully data-oriented virtualization engine developed by Booming Tech. It offers a highly parallel infrastructure and provides a comprehensive back-end server solution within the engine. This technology is designed to support next-generation digital entertainment content, including digital twin and simulation solutions.
It has been used in games like Conqueror's Blade, which features real-time tactics gameplay, siege combat, and territory wars. The engine enables large-scale battles and complex system infrastructure, making it ideal for massively multiplayer online games


About Chaos Engine
This is an in-house engine. Because provide the learnability. The page layout is inspired by Unreal Engine, while certain system structures are referenced from Unity.
01
Level Editor
Viewport
Tools Bar
Hierarchy

Details
Content Browser
1-1
Detail
Display and set specific parameters

Component State




Parameters




Asset


Array




1-2
Content Browser
Manage assets. The left side displays the folder list, while the right side shows the asset files within the selected folder.




1-3
Hierachy
Display all elements in the currently edited level, allowing users to quickly locate them.

02
Sequencer&Animation Editor








03
State Graph

State Machine Design




Blueprint


04
Launcher














